Programming and Systems
Object-oriented programming, gameplay systems, algorithms, debugging, and software production practices for interactive applications.
Bachelor of Science in Game Development
Academic resume and portfolio overview highlighting game design, programming foundations, team production, and Full Sail University coursework.
Alexander Swanson's resume site is structured to present academic progress, design competitions, production experience, programming practice, and the tools used throughout a Bachelor of Science in Game Development program.
Use this section for honors, GPA, course achievements, awards, faculty recognition, and other verified academic accomplishments.
Object-oriented programming, gameplay systems, algorithms, debugging, and software production practices for interactive applications.
Level design, progression, game feel, usability, balancing, and iteration from prototype through polished presentation.
Version control, sprint planning, collaborative implementation, milestone reviews, presentation, and postmortem analysis.
Competition cards are ready for event names, placement, team role, game links, and measurable outcomes.
Add the event name, date, team size, Alexander's role, core mechanic, engine used, and final result.
Highlight playable builds, judging feedback, faculty review, peer recognition, or public presentation details.
Document verified awards, finalist status, category wins, published credits, or external competition results.
Each project block is designed to support a screenshot, gameplay clip link, GitHub link, build download, or short case study.
Describe the mechanic, technical challenge, engine, scripting language, and what Alexander owned.
Show blockout goals, player pathing, encounter pacing, testing notes, and final revisions.
Summarize the final project, production role, shipped features, tools, and lessons learned.
Skill groups can be updated as coursework, projects, engines, languages, and production tools are confirmed.
Add the preferred email address, LinkedIn, GitHub, ArtStation, itch.io, portfolio reel, or downloadable resume once those links are ready.